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PicoDevimon (NPC)

From Untitled Monster Game
Revision as of 15:56, 27 November 2025 by imported>Ziebster


One of the digimon that inhabit Grey Lord's Manor will put us to the test to advance to the next area, but who knows if he's lying or not... There will be several scattered around the mansion.

Quest

THE ATRIUM

Warm welcome into the Manor

This little imp will first appear upon your arrival into the Manor. He will recieve you as a valued guest from the Lord, and inform you that he awaits on the Inner Sanctum. He will warn you about some naughty fellows in the Manor changing recently their behaviour and advise caution.

He will tell you the basic guidelines to get to the inner chamber, and advise you take the left door. You could trust him or not, but he claims that in the end everybody takes the left door...

You could also pay him some BITs to send you on your way...so you require it.

THE ORB YARD

There you will find many PicoDevimon. You will be offered 3 orbs:

You must pick the one the Lord fancies to advance to the Library.

To help you in your choice you will be offered a riddle for each:

  • "What is light a a feather, but becomes harder to keep the longer you hold it?"
  • "What travels around the world but stais always in the corner?"
  • "How far can a bear walk into the woods?"

The failure in any of those riddles will send you back to the Atrium at the entrance.

If you pick the wrong orb, you will instead be sent to the Dungeons.