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Module:DigimonTab: Difference between revisions

From Untitled Monster Game
imported>Ziebster
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imported>Ziebster
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Line 25: Line 25:


     local function buildGrid(entries)
     local function buildGrid(entries)
         local grid = ""
         local rows = ""
         for _, e in ipairs(entries) do
        local max_pairs = 2  -- Limit to 2 pairs per row (4 columns) to avoid scroll bars; increase to 3 if needed
             grid = grid .. "<div style=\"display: flex; align-items: center; padding: 5px;\">"
         for i = 1, #entries, max_pairs do
             grid = grid .. e.image .. "&nbsp;" .. e.name
             rows = rows .. "|-\n"
             grid = grid .. "</div>"
             for j = 0, max_pairs - 1 do
                local idx = i + j
                if idx <= #entries then
                    rows = rows .. "| " .. entries[idx].image .. " || " .. entries[idx].name
                    if j < max_pairs - 1 then
                        rows = rows .. " || "
                    end
                end
            end
             rows = rows .. "\n"
         end
         end
         return grid
         return rows
     end
     end


     local out = "<style>.grid-container { display: grid; gap: 10px; } @media (max-width: 600px) { .grid-container { grid-template-columns: repeat(2, 1fr); } } @media (min-width: 601px) { .grid-container { grid-template-columns: repeat(3, 1fr); } }</style>" ..
     local out = (#summonable > 0 and "='''Summonable Digimon'''=\n{| class=\"fandom-table\"\n" .. buildGrid(summonable) .. "|}\n" or "") ..
                (#summonable > 0 and "='''Summonable Digimon'''=\n<div class=\"grid-container\">\n" .. buildGrid(summonable) .. "\n</div>\n" or "") ..
                 (#unsummonable > 0 and "='''Unsummonable Digimon'''=\n{| class=\"fandom-table\"\n" .. buildGrid(unsummonable) .. "|}\n" or (#summonable == 0 and "''No Digimon in this version.''\n" or ""))
                 (#unsummonable > 0 and "='''Unsummonable Digimon'''=\n<div class=\"grid-container\">\n" .. buildGrid(unsummonable) .. "\n</div>\n" or (#summonable == 0 and "''No Digimon in this version.''\n" or ""))


     return frame:preprocess(out)
     return frame:preprocess(out)

Revision as of 08:35, 5 January 2026

Example Usage:

<tabber>
|-|Example=<div class="mobileonly"><h3>Example</h3></div>
{{#invoke:DigimonTab|show|Exam|Ex}}
</tabber>
  • Example = Version tabber label
  • Exam = Master List device tag
  • Ex = Footnote tag (if applicable)

local p = {}

function p.show(frame)
    local versionTag = frame.args[1] or (frame:getParent() and frame:getParent().args[1]) or "Error: No version tag"
    local data = mw.loadData("Module:MasterList")
    local summonable, unsummonable = {}, {}

    for _, digimon in ipairs(data) do
        for i, v in ipairs(digimon.versions or {}) do
            if v == versionTag then
                local status = digimon.summonable[i] or "Yes"
                local entry = {
                    image = digimon.image and digimon.image ~= "" and "[[File:" .. digimon.image .. "|50px]]" or "",
                    name = digimon.name
                }
                if status == "''Yes''" then entry.name = entry.name .. "<ref>You need another device with a similar Battle Type in order to battle with this Digimon.</ref>" end
                table.insert(status == "No" and unsummonable or summonable, entry)
                break
            end
        end
    end

    table.sort(summonable, function(a,b) return mw.text.unstripNoWiki(a.name) < mw.text.unstripNoWiki(b.name) end)
    table.sort(unsummonable, function(a,b) return mw.text.unstripNoWiki(a.name) < mw.text.unstripNoWiki(b.name) end)

    local function buildGrid(entries)
        local rows = ""
        local max_pairs = 2  -- Limit to 2 pairs per row (4 columns) to avoid scroll bars; increase to 3 if needed
        for i = 1, #entries, max_pairs do
            rows = rows .. "|-\n"
            for j = 0, max_pairs - 1 do
                local idx = i + j
                if idx <= #entries then
                    rows = rows .. "| " .. entries[idx].image .. " || " .. entries[idx].name
                    if j < max_pairs - 1 then
                        rows = rows .. " || "
                    end
                end
            end
            rows = rows .. "\n"
        end
        return rows
    end

    local out = (#summonable > 0 and "='''Summonable Digimon'''=\n{| class=\"fandom-table\"\n" .. buildGrid(summonable) .. "|}\n" or "") ..
                (#unsummonable > 0 and "='''Unsummonable Digimon'''=\n{| class=\"fandom-table\"\n" .. buildGrid(unsummonable) .. "|}\n" or (#summonable == 0 and "''No Digimon in this version.''\n" or ""))

    return frame:preprocess(out)
end

return p